Comments on “Detecting blobs at the speed of light”http://play.blog2t.net/fast-blob-detection/feed/Detecting+blobs+at+the+speed+of+light2011-08-31T12:10:45+01:00ChyrpDetecting blobs at the speed of lighttag:play.blog2t.net,2009-06-01:/id/28//comment_172009-06-01T10:02:36+01:002009-06-01T10:02:36+01:00Eugenehttp://blog.inspirit.ru
<p>As you mentioned in my blog I am going to try this algorithm to improve speed, but mine works pretty fast for me. the worst part is to detect direction of every blob. It takes lots of CPU. As for my example I'm using Region Growing algorithm</p>
Detecting blobs at the speed of lighttag:play.blog2t.net,2009-06-01:/id/28//comment_182009-06-01T22:00:35+01:002009-06-01T18:34:26+01:00kyndhttp://www.kynd.info/dev
<p>Thank you for great compliments but I'd confess that the words should go to Kanpei Baba who invented the most important part of the code.
I thought I had mentioned that in the post but it's missing...
The original code can be downloaded from here:
<a href="http://faces.bascule.co.jp/motiondetection">http://faces.bascule.co.jp/motiondetection</a>
I also added a link to my blog.</p>
Detecting blobs at the speed of lighttag:play.blog2t.net,2009-06-06:/id/28//comment_202009-06-06T11:28:27+01:002009-06-06T11:28:27+01:00Touch User Interfacehttp://www.touchuserinterface.com
<p>Thanks,very interesting, I linked your blog;)</p>
Detecting blobs at the speed of lighttag:play.blog2t.net,2009-07-22:/id/28//comment_5812009-07-22T13:52:33+01:002009-07-22T13:52:33+01:00Mario Klingemannhttp://www.quasimondo.com
<p>Ha, that's exactly algorithm I showed in my blob tracking demo back at Flash on the Beach 2007. Serves me right for never publishing my code.</p>
Detecting blobs at the speed of lighttag:play.blog2t.net,2009-09-10:/id/28//comment_8512009-09-10T00:50:32+01:002009-09-10T00:50:32+01:00ciprianohttp://www.redblind.com
<p>Nice post! Thanks for not only publishing the source, but for the great explanation as well. Always nice to read a blog post where code is defined in plain words.</p>
Detecting blobs at the speed of lighttag:play.blog2t.net,2009-10-14:/id/28//comment_10782009-10-14T12:38:26+01:002009-10-13T16:22:24+01:00Camila
<p>Hi Og2t!
You've got a great blog
Is there any chance to make de code available?
I'm needing it desperately hurry.
Many thanks in advice</p>
<p>Litle girl from Brasil</p>
Detecting blobs at the speed of lighttag:play.blog2t.net,2009-10-15:/id/28//comment_10892009-10-15T14:31:51+01:002009-10-15T14:31:51+01:00Sammi
<p>This looks really interesting. I wonder how complicated it would be to alter this so that each blob get's an id and then we know if a blob is new or if an existing blob just moved, or was removed.</p>
<p>Did you ever try to to such a thing?</p>
<p>Best</p>
Detecting blobs at the speed of lighttag:play.blog2t.net,2009-10-16:/id/28//comment_10982009-10-16T17:33:12+01:002009-10-16T17:33:12+01:00Og2thttp://play.blog2t.net
<p>@Camila
The most of the source code (that does fast blob detection) is available above, just hook it up to whatever you need.</p>
<p>@Sammia
Thanks, the feature you're talking about is implemented in multi touch interface. Just google for it, it's open source.</p>
Detecting blobs at the speed of lighttag:play.blog2t.net,2009-10-24:/id/28//comment_11572009-10-24T19:54:41+01:002009-10-24T19:54:41+01:00Wayne
<p>HI
Looks awesome, and am surprised how fast it is. IM trying to have a play and have gone through you sources and got the relevent codes, but unless im missing something i think there is some code missing can you post it?
Thanks
Wayne
AS3 newbie</p>
Detecting blobs at the speed of lighttag:play.blog2t.net,2009-11-11:/id/28//comment_18732009-11-11T21:52:14+00:002009-11-11T21:52:14+00:00Marty
<p>Hi!
Sammia asked amout ID'ing the blobs, you said there was a project that implemented this ... i can't find it ... when i google for it it gives me lots of multitouch links but not the thing i'm looking for. Do you have a direct link or site?</p>
Detecting blobs at the speed of lighttag:play.blog2t.net,2010-10-22:/id/28//comment_444792010-10-22T02:10:13+01:002010-10-22T02:10:13+01:00vladozver
<p>hi mano, can you share your code i am trying to make multitouche table???</p>
Detecting blobs at the speed of lighttag:play.blog2t.net,2010-10-28:/id/28//comment_445412010-10-28T16:51:39+01:002010-10-28T16:51:39+01:00Jimmyhttp://www.twosidesofthebrain.com
<p>I'm not 100% sure but I also think there's something missing in your code. At the moment you just scan down the first line of the mainRect and look for blobs here. Don't you also need to continue scanning across x aswell?</p>
Detecting blobs at the speed of lighttag:play.blog2t.net,2011-06-02:/id/28//comment_462742011-06-02T00:36:49+01:002011-06-02T00:36:49+01:00Sérgio Silva
<p>Can you please provide full code, need something similar to track flies experience...
Regards
Sérgio</p>
Detecting blobs at the speed of lighttag:play.blog2t.net,2011-08-31:/id/28//comment_467922011-08-31T12:10:45+01:002011-08-31T12:10:45+01:00Markhttp://www.spotdesign.co.uk
<p>Huge thanks for the starter with this.... I took your trackLight class and added a camera calibration around it for a recent projection game... download the code here http://www.spotdesign.co.uk/2011/08/31/whack-a-pyramid-ir-tracking/ Nice work.</p>