Dig it like it's gold

Phew... the waiting is finally over! Just got my hands onto the fresh re-release of the C64 emulator for iPhone/iPod Touch from [Manomio](http://manomio.com). After long months of impatience, the Retro vs Apple war has calmed down - the app is back in the Apple store. I missed the previous release by seconds, it was [immediately pulled out from the store](http://toucharcade.com/2009/09/08/c64-emulator-pulled-from-app-store-just-days-after-release/) after discovery of hidden [BASIC interpreter](http://en.wikipedia.org/wiki/Microsoft_BASIC) (nota bene by Microsoft – was that a __real__ reason?) ![C64 emulator for iPhone by Manomio](/files/images/c64_manomio.jpg "C64 emulator for iPhone by Manomio") After trying out all the games must say I felt a little bit disappointed – where are the classics like Bruce Lee and International Karate? They were there before! We've got 8 games instead: __Arctic Shipwreck__ (one of the first filled vector graphics on C64 in 1983!), __Dragon's Den__, __Jupiter Lander__, __International Basketball/Soccer/Tennis__, __Jack Attack__ and __Lemans__. I'd love to see Boulder Dash, Pit Stop, Spy vs Spy and other [exciting titles](http://www.gamebase64.com/). There's some hope with the new Apple in-app purchases though, but the question is how much we would need to pay for a game? ####Me likes * {.plus}Retro coolness – concept and detailed graphics, it's all sweet and shiny * {.plus}Overall performance is great (worked well on my 1st gen iPod Touch) ####Me picky * {.minus}Default selection of games could be much better (more classic titles!) * {.minus}Touch joystick controls a bit too sensitive (it's a bit funny to learn how to drive for the first time), adjusting it would be a nice feature * {.minus}The screen highlight in the landscape mode is a bit too bright, it should be adjustable ####Me thinks * {.neutral}The game area is covered too much by the monitor frame in the portrait view but I understand the reason for it * {.neutral}It would be nice to add some [demoscene productions](http://noname.c64.org/csdb/toplist.php?type=release&subtype=%281%2C2%29), at least one one-file demo/dentro should be included with 1.2 release! * {.neutral}SID emulation quality hard to estimate, most of the games from 80s didn't have fancy music/sfx * {.neutral}Maybe use Vice engine instead of Frodo, it's still under active development and has more features [explanation](http://aussiebloke.blogspot.com/2008/11/c64-for-iphone-there-and-back-again.html) * {.neutral}I would add another landscape mode: 384x271 px (full C64 screen including borders) Another thing I need to say is that __I am totally against Apple's policy of controlling the content of my very own device__, my dream is that one day (wishful thinking) I will be free to to upload and run any kind of binary data in the C64 emulator. Imagine going further and having [real hacking like this](http://icu64.blogspot.com/2009/09/first-public-release-of-icu64frodo.html) on your pocket friend! For pure fun. But to be realistic, I guess it would have to be Android. Thanks Manomio! __UPDATE__ The guy known as DNA is trying to [re-enable BASIC](http://dna.myhostclub.com/wp/?p=94) as he believes it's not been completely removed (which might be true as some games may still use it.) He had succeeded to [enable keyboard]( http://modmyi.com/forums/file-mods/684246-c64-app-colon-semicolon.html) before by using SSH on the jailbroken device. Fingers crossed for DNA! On another hand, [Stuart Carnie](http://aussiebloke.blogspot.com/2008/11/c64-for-iphone-there-and-back-again.html) – one of the iPhone C64 app developers, posted [a video](http://www.youtube.com/watch?v=mjrCApqDtEo) of working emulator (which was based on Vice and Frodo). I'll be trying to get my hands on that.
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